Video

This week, we go “Inside the Game Dev’s Studio” to interview designer Andy Korzik and find out how he got in the industry, what the heck he does for us each day, and which season of The Wire is the best one to start out on (it’s totally season 4). With community manager Brett Bates.

You can also download the unedited MP3 version of the podcast here.

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During the production of Dragon Age Legends, we maintained a “world map” of the game on a wall. Staring at it, you could read your progression in DAL like a book, left to right, top to bottom.

During the production of Dragon Age Legends, we maintained a “world map” of the game on a wall. Staring at it, you could read your progression in DAL like a book, left to right, top to bottom.

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Notes for an unaired trial episode of the BioWare Social Nebulous Podcast Thing. Also, a drawing of a cat. This was a messy, rambling recording, so it’ll probably remain forever “lost.”

Notes for an unaired trial episode of the BioWare Social Nebulous Podcast Thing. Also, a drawing of a cat. This was a messy, rambling recording, so it’ll probably remain forever “lost.”

Video

In this companion edition to last week’s inaugural BioWare Social podcast, designer Andy Korzik, QA guru/Scrum Master Jon Motz, and community manager Brett Bates reach into their collective memories to bring you “More Cool Things You Didn’t Know About Dragon Age Legends,” including the origin of the “no helmet” helmet, why Andy’s character is such a low level, and more.

Download the full podcast here.

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Inside the design room of one of BioWare Social’s new games. As you can see, our VERY BIG ideas require VERY BIG Post-It notes.

Inside the design room of one of BioWare Social’s new games. As you can see, our VERY BIG ideas require VERY BIG Post-It notes.

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Dragon Age Legends: Deleted Scenes

Some months ago, we revamped the tutorial and early maps of Dragon Age Legends to include more engaging story elements and BioWare-style choices. While first three maps of Planasene Pass received the upgrade, we unfortunately did not have time to update the final three maps, despite their story content having been written.

With Dragon Age Legends now complete, we thought it’d be fun to release the “deleted scenes” from Planasene Pass maps 4, 5, and 6.

Quest: Darkspawn Detour
Description: Fort Elim is located just downstream from here, and on the way as well. We may be able to enlist more help there before meeting up with Lukesh and Eiton.

Antor: That must be Fort Elim up ahead. Keep your eyes peeled for that assassin.

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Video

Here’s the trimmed-down YouTube version of BWSNPS Ep. 1.

Audio

Podcastin'

As promised, here’s the first episode of the BioWare Social Nebulous Podcast Thing (yeah…we’re still working on that title). In this edition, producer Ethan Levy, designer Paul Gunn, and community manager Brett Bates shuffle through their Google Docs to bring you “Cool Things You Didn’t Know About Dragon Age Legends,” including how the game got its name, the origin of raids, and more.

Stream the podcast above, or download it here.

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Welcome

Welcome to the BioWare Social Tumblr! We’ll be using this site to post podcasts, videos, pictures, news, and other insights into our upcoming projects.

In fact, look for our first podcast episode here later today.