During the production of Dragon Age Legends, we maintained a “world map” of the game on a wall. Staring at it, you could read your progression in DAL like a book, left to right, top to bottom.
In this companion edition to last week’s inaugural BioWare Social podcast, designer Andy Korzik, QA guru/Scrum Master Jon Motz, and community manager Brett Bates reach into their collective memories to bring you “More Cool Things You Didn’t Know About Dragon Age Legends,” including the origin of the “no helmet” helmet, why Andy’s character is such a low level, and more.
Download the full podcast here.
Here’s the trimmed-down YouTube version of BWSNPS Ep. 1.

As promised, here’s the first episode of the BioWare Social Nebulous Podcast Thing (yeah…we’re still working on that title). In this edition, producer Ethan Levy, designer Paul Gunn, and community manager Brett Bates shuffle through their Google Docs to bring you “Cool Things You Didn’t Know About Dragon Age Legends,” including how the game got its name, the origin of raids, and more.
Stream the podcast above, or download it here.